Delete an Object and Prune Slabs
Delete an object from the indexer, then prune any slabs that are no longer referenced by other objects.
rust
use sia_storage::Hash256;
use std::str::FromStr;
let object_id = Hash256::from_str("your-object-id-here")?;
sdk.delete_object(&object_id).await?;
println!("Object deleted.");
// Remove slabs that are no longer referenced by any pinned object.
sdk.prune_slabs().await?;
println!("Unused slabs pruned.");go
var objectID types.Hash256
if err := objectID.UnmarshalText([]byte("your-object-id-here")); err != nil {
panic(err)
}
if err := client.DeleteObject(ctx, objectID); err != nil {
panic(err)
}
fmt.Println("Object deleted.")
// Remove slabs that are no longer referenced by any pinned object.
if err := client.PruneSlabs(ctx); err != nil {
panic(err)
}
fmt.Println("Unused slabs pruned.")python
await sdk.delete_object(object_id)
print("Object deleted.")
# Remove slabs that are no longer referenced by any pinned object.
await sdk.prune_slabs()
print("Unused slabs pruned.")